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Leak Create a Realistic Character Animation of Drake in Blender

rocket 

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Video: .MP4, 1280x720 30 fps | Audio: AAC, 44.1 kHz, 2ch | Duration: 35:41:58
Genre: eLearning | Language: English | Size: 30.9 GB

Modelling | Texturing | Advanced Rigging | Normal Map Rigging | Drivers and Shape-keys | Lip-Syncing | Animation | e.​

t.c
What you'll learn
How to model a character in Blender
How to create an advanced rig in Blender
Weight painting in Blender
How to UV unwrap a character in blender
How to texture a character in Blender
Hair in Blender
How to sculpt and bake normal maps in Blender
How to rig and animate normal maps in Blender
Lip Syncing in Blender
How to animate a character in Blender
Rendering in Blender
Requirements
Computer capable of running blender 2.8
Photoshop
Description
This is a complete and extensive step by step demonstration course that will show you all steps involved in creating, rigging and animating a realistic character in blender from start to finish. After this course, you would have learnt valuable workflows which will help improve your productivity in blender.
Topics covered include:
1. Modelling in blender
- Setting up background image
- Modelling the head
- Modelling the shirt
- Modelling the trousers
- Modelling the shoes
- Modelling the hands
2. Advanced character rig in blender
- Adding and setting up deformation bones
- Adding IK bones
- Adding finger controllers
- Setting up IK bones
- Setting up the character rig I
- rigging the eyes
- Weight painting and correction
- Setting up FK bones
- Setting up the character rig II
- Adding the teeth and tongue
- Adding and setting up shapekeys
- Adding and setting up drivers for shapekeys
- Creating and using custom bone shapes
- Adding a user interface for the rig controllers
3. Texturing
- Texturing the eyeballs
- Adding seams to the model
- Positioning the UV's
- Texturing the head
- Texturing the shirt
- Texturing the trousers
- Texturing the socks and the shoes
- Texturing the hands
- Sculpting and baking normals
- Creating the bump map
- Creating the specular map
- Subsurface scattering
- Improving the model I
- Normal map rigging
- Improving the model II
4. Hair
- Texturing the hair
- Hair particles
5. Pose library
6. Animation
- Correcting the weight paint
- Setting up the audio
- Adding markers
- Improving the model I
- Lip syncing
- General character movements I
- Improving the model II
- General character movements II
- Improving the model III
- Rendering the animation
This course will help you hone your blending skills and i hope you enjoy it.
Who this course is for:
Computer literate
Blender enthusiasts who want a character creation process from scratch to finish
Enthusiasts who want to learn to create an advanced character rig
Enthusiasts who want to learn how to animate a character
Enthusiasts who want to learn how to rig and animate normal maps

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